Crytek initially announced its Kinect project Ryse at Microsoft’s E3 2010 media briefing. At the time, it was being worked on by the company’s Budapest subsidiary.
It wasn’t too long before Crytek made a behind-the-scenes move and switched development to its Frankfurt studio, and there have been rumors that Ruffian Games has been landing a hand with the game’s creation.
Crytek’s Cevat Yerli has confirmed that Ryse did indeed shift developers, but says this was done due to a shift in focus with the Budapest team:
“The development team shifted, but for different reasons than people assume. People think it’s because it didn’t work out, but actually it was a studio redirection – we wanted Budapest to focus a bit more on mobile and tablet, and they released Fibble, which was quite an excursion for Crytek. And we’ll do more casual stuff but that’s also free-to-play. With Ryse, the game is moving forward really well – we just can’t talk about it.”
Yerli also addressed the possibility of Ryse changing platforms, though he wouldn’t actually say if it has moved to a next-gen platform.
“I don’t know! We’re still working with Microsoft, so obviously we can’t change platforms. But if you mean within Microsoft – that I can’t comment on.”